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Star Wars Jedi: Fallen Order is a single-player action-adventure game developed by Respawn Entertainment and published by Electronic Arts. It was released on 15 November 2019, and is available on PlayStation 4, Xbox One, and Windows platforms. The game is set in 14 BBY, five years after Revenge of the Sith, and the player assumes the role of Cal Kestis, a former Jedi padawan who survived Order 66. Cal rediscovers his connection to the Force as he progresses through his quest to obtain a Jedi holocron that could hold the key to rebuilding the Jedi Order. Cal's lightsaber is fully customisable as you collect new parts that can be used in various combinations. Development The game was announced on 4 May 2016 and its title was revealed at E3 2018, but little information was given between then and the game's debut at Star Wars Celebration Chicago in April 2019. Shortly before the panel, an EA community manager revealed via Reddit that the game uses Unreal Engine 4, not the Frostbite engine as was originally thought. It was also revealed on Twitter that the game would be single-player only, and would not include microtransactions. According to game director, Stig Asmussen, development of the game was already in progress when it was decided that it would be adapted into the Star Wars universe. Lucasfilm were reportedly not initially interested in a Jedi-centric game, until an original story was developed that would justify it. Gameplay footage was revealed at EA Play 2019 on 8 June, with the official trailer debuting at the Xbox E3 Briefing the following day. Merchandise debuted on Triple Force Friday in the following October, ready for the game's release on 15 November. Pre-order bonuses included a unique orange lightsaber blade, as well as an extra skin for BD-1 and two lightsaber hilts. Reception Despite some apparent initial backlash that Respawn were playing it "too safe" by choosing white male protagonist, Jedi: Fallen Order received mostly favourable reviews from critics and players alike upon release, and was widely praised as a vast improvement over EA's previous Star Wars releases. The game's lack of microtransactions and multiplayer has been seen by some as proof that there is still a place in the market for single-player story-driven titles, contrary to EA's general strategy of recent years. Sequel In December 2019 EA posted job vacancies for their Star Wars team at Respawn Entertainment, prompting speculation that a sequel to Jedi: Fallen Order was in development, although this has not been confirmed.
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Star Wars Jedi: Fallen Order launched last month and was widely hailed as a fantastic success for single-player gaming, with EA taking a hands-off approach and allowing Respawn Entertainment to do their thing, without insisting on features such as microtransactions or lootboxes; which have become commonplace in gaming in recent years. Now, it looks like they are set to continue developing their Star Wars portfolio, as new job posting at EA appears to show that they are bolstering the workforce in their Star Wars team at Respawn. This could point to a sequel for Jedi: Fallen Order, which would be the safe play given that they have already proven to EA that the single-player story-driven concepts still work in 2019, or it could equally mean that Respawn are gearing up to tackle another aspect of the Star Wars universe. Fans were clamouring for a Bounty Hunter-esque game even before The Mandalorian won streamers over, and the success of the Disney+ TV show could have been the necessary push to bring us something similar to the once highly anticipated Star Wars 1313 which was canned in 2013 when Disney closed LucasArts. We eagerly await new information, although given the development cycle of gaming, we don't expect it to be forthcoming any time soon.
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The galaxy-wide premiere of Star Wars Jedi: Fallen Order was presented at Celebration today, with Respawn Entertainment CEO Vince Zampella, Game Director Stig Asmussen, and their team dishing out the details for their new single-player game coming later this year. With only seven months to go, fans have been clamouring for some footage, and we've finally been treated to a trailer, which you can find further down the page, and new information about the story and it's main character. The game follows Jedi padawan Cal Kestis (played by Gotham's Cameron Monaghan, who joined the developers on stage) who survived the Order 66 and has been keeping his head down, hiding from the Empire in plain sight as a scrapper on the planet Braka, salvaging old warships and debris left behind by The Clone War. When his cover is blown he is forced to go on the run from the Empire's Purge Troopers and the Inquisitors. New planets and characters have been developed for the game, and the team wanted the combat to be authentic and meaningful. The lightsaber content will be easy to pick up but with a layer of depth that could mean it is difficult to fully master. This may mean it is similar to the lightsaber combat found in Jedi Knight: Jedi Academy. When asked about Cal's lightsaber the response was "how do you know it's Cal's lightsaber?" The lightsaber is said to be integral to the story, and will "grow and evolve" as the story progresses. Cal will be accompanied by a "buddy droid", BD-1, who is a small companion with whom Cal has a boy-and-his-dog type relationship. BD-1's voice was created by Ben Burtt who also created R2D2's voice, amongst many other iconic sounds of the classic trilogy. Cal also has a mentor to share his adventure with, a former Jedi Knight played by actress Debra Wilson. One of Cal's primary rivals is the Second Sister Inquisitor, who along with the Purge Troopers was developed specifically for Jedi: Fallen Order but has already been seen in Marvel's Darth Vader comic series. The Purge Troopers are trained to fight Jedi using a weapon similar to the electrostaffs used by General Grievous' guards in Revenge of the Sith; they respond to Jedi sightings and investigate before the far less numerous Inquisitors are dispatched to the scene. Confirming recent leaks from people involved in the game's development it was announced that Fallen Order is a single-player only story driven game with no microtransactions, and that it was built in Unreal Engine 4, rather than EA's proprietary and much maligned game engine Frostbite 3, which has been a source of frustration for players of other recently released games such as Anthem. The team that has been brought together to work on the game have come from a mix of backgrounds, having worked on games such as Uncharted, God of War, and Metal Gear. They are all big fans of Star Wars and were committed to ensuring that they remain faithful to the universe and treated the source material with respect. Star Wars Jedi: Fallen Order will be released on Xbox, PS4, and PC on 15 November 2019.
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EA have revealed during their recent financial statement that Respawn Entertainment's Star Wars video game, Jedi: Fallen Order, will release in autumn 2019. Despite being highly anticipated by fans there is little information available about Jedi: Fallen Order, and no screenshots or footage has been revealed. The game is set in the period between Revenge of the Sith and A New Hope, and is said to follow a Jedi being hunted down by agents of the Galactic Empire. Respawn's founder Vince Zampella has said that the game will be a single player action adventure game, that will (unsurprisingly) feature lightsaber combat. Development of the game is being lead by Stig Asmussen who was previously the creative lead on God of War III. In a 2016 blog post, Asmussen stated that Respawn "promise to pay respect to the Star Wars legacy at all times, a fact that will be constantly reinforced and honored as a central game design tenet." We impatiently await further details.
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